Update README.md

This commit is contained in:
Mikitko Wiśniewski 2022-02-27 19:48:53 +07:00 committed by GitHub
parent 0b134f1c1a
commit 68a0d75697
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -12,7 +12,9 @@ Also, big thanks to [https://github.com/shmoobalizer](shmoobalizer) for creating
## How to install
**On linux (and on Windows with Git-for-Windows):** you can clone this repo (``git clone https://git.minetest.land/rudzik8/PerfectMC.git``) in your Minetest texture packs dir (``MINETESTDIR/textures/``) and ``git pull`` it sometimes to get new updates.
**On Windows (and for lazier users):** First-of-all, click there and download: ![There](https://i.ibb.co/ZmmpqYM/screenshooooooooooot.png "right on the top of this page, yep")
**On Windows (and for lazier users):** First-of-all, click there and download:
![There](https://i.ibb.co/ZmmpqYM/screenshooooooooooot.png "right on the top of this page, yep")
And next just unzip the texture pack to your Minetest texture packs dir (``MINETESTDIR\textures\``)
**Enabling in the game**:
@ -31,7 +33,8 @@ If you choosed
- Made banners look by using 3D inventory texture (just like in Mine¢raft)
- Made beds look more mc-alike (currently not all bed colors done but i'm working on it)
- Made crosshair (both normal and object) use more visible texture (just more wide default crosshair with black outline, so it's visible when looking on white stuff)
**↑** *object crosshair is just normal with a small plus below*
- Fixed redstone stuff (repeaters, comparators, levers...)
- Fixed some textures for ``mcl_armor`` (like 2D previews, inv textures, just textures and etc BUT not everything)
- **And more!**
- **And more!**