perfmc/README.md

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# PerfectMC: Mine¢raft textures for MineClone!
Fork of the mc-textures pack by EliasFleckenstein.
Everything not specially credited belongs to (C) Mojang, I don't own **any** of these.
**! ONLY FOR PERSONAL USE !**
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Also, big thanks to [https://github.com/shmoobalizer](shmoobalizer) for creating the [Developer Art+ texture pack](https://www.planetminecraft.com/texture-pack/developer-art-plus/), i've used assets from it to add newer textures (from MCL5) in the classic pre-1.14 style.
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## Screenshots
![Screenshot 1](https://i.ibb.co/RyXhP0F/screenshot-20220227-190230.png "Forest")
![Screenshot 2](https://i.ibb.co/rdTQs8b/screenshot-20220227-190309.png "Cave (and creative hud)")
![Screenshot 3](https://i.ibb.co/yykx6Qs/screenshot-20220227-190441.png "Nether (and survival hud with mine¢raft font)")
## Changes from the mc-textures
- Fixed the fire flame animated texture (scaled it to the default MCL size and copied for the HUD/Entities)
- Fixed the flowing water/lava texture (moved the second vertical tileset to the bottom so Minetest renders it normally, not as 32x)
- Fixed the experience bar texture (just renamed it lol)
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- Added support for some (but not all currently) mods from MineClone 5 (and for [one my mod](https://git.minetest.land/rudzik8/mcl_emerald_stuff))
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- Added spawn egg textures for every mob (...not sure about the ``extra_mobs``)
- Made banners look by using 3D inventory texture (just like in Mine¢raft)
- Made beds look more mc-alike (currently not all bed colors done but i'm working on it)
- Made crosshair (both normal and object) use more visible texture (just more wide default crosshair with black outline, so it's visible when looking on white stuff)
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**↑** *object crosshair is just normal with a small plus below*
- Fixed redstone stuff (repeaters, comparators, levers...)
- Fixed some textures for ``mcl_armor`` (like 2D previews, inv textures, just textures and etc BUT not everything)
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- **And more!**