perfmc/README.md

4 KiB

Lelkins's Perf-MC: I love building brown bricks with Mine¢rap MineClone!

Fork of a Fork of the mc-textures pack by EliasFleckenstein, the fork in question being perfectmc by rudzik8, with the purpose of making Mineclone 2 feel like Minecraft, brick by brick.

Blah, blah, blah, legal crap about how Micro$oft owns the Mine¢rap textures, how they shouldn't be sold or something, I genuinely don't give a rat's ass about any of that. A pirate's life's for me and I'm helping you all (especially the fellas that gave up Minecraft to move to a better place) with this texture stuff. Personal use only. "be greedy and eat bruger" -random inside-inside joke that only i know

Credits:

Changes from the mc-textures (kept here cause i didn't do these)

  • Fixed the fire flame animated texture (scaled it to the default MCL size and copied for the HUD/Entities)
  • Fixed the flowing water/lava texture (moved the second vertical tileset to the bottom so Minetest renders it normally, not as 32x)
  • Fixed the experience bar texture (just renamed it lol)
  • Added support for some (but not all currently) mods from MineClone 5 (and for one my mod)
  • Added spawn egg textures for every mob (...not sure about the extra_mobs)
  • Made banners look by using 3D inventory texture (just like in Mine¢raft)
  • Made beds look more mc-alike (currently not all bed colors done but i'm working on it)
  • Made crosshair (both normal and object) use more visible texture (just more wide default crosshair with black outline, so it's visible when looking on white stuff)

object crosshair is just normal with a small plus below

  • Fixed redstone stuff (repeaters, comparators, levers...)
  • Fixed some textures for mcl_armor (like 2D previews, inv textures, just textures and etc BUT not everything)
  • And more!

lelkins was here. changes from perfect-mc

  • changed leather armor with not that great edited graphics. hey, at least it looks better than the ones from perfect-mc
  • changed compostor and the other furnaces
  • underwater stuff like kelp and seagrass is now minecrap-like
  • gave the slime mob a face
  • shield is now fully shieldy, including the first person image that i had to screenshot and edit!
  • banners work but look weird in the inventory side
  • barrels
  • most of the deepslate types
  • partial brewing stand fix (the model is at fault)
  • beds accomodated to the 0.80 mcl2 update (breaks mcl5 sadly!)
  • grindstone
  • amethyst shards and co
  • campfires!!
  • heart of the sea and nautilus shell
  • lodestone
  • most of the mangrove blocks
  • boats!

and so many more that i actually forgot!! i am not sure if it's genuinely everything. the only things NOT changed currently are:

  • that cool other compass
  • horse armor
  • some stuff i may have forgot.

i got some of the stuff that are missing from both packs added here, like barrels and stuff most people don't even think about. AND SHIELDS.

"Oh look, a free iPad!"

-Inspector Gadget

note

i tested with the current version of mineclonia and it works better and didn't need to change much compared to mineclone 2 so use that i guess